The number of full-time employees in the gaming sector – excluding junket promoters – has continued to decrease in the last quarter of 2021 while demand for manpower remained ‘relatively low’, the Statistics and Census Bureau (DSEC) indicated.
By the end of 2021, there were 54,839 full-time employees in the gaming sector, less 1,774 than in the same period of the prior year, with less than 758 dealers and less than 410 service & sales workers.
Still, the average earnings excluding bonuses of full-time employees in the Gaming Sector went up by some 1.1 per cent year-on-year to MOP23,700 (US$2,944) in the last quarter of 2021, with dealers’ average earnings at MOP20,020.
The employee recruitment rate and the employee turnover rate remained low at 0.2 per cent and 0.9 per cent, with the job vacancy rate at only 0.1 per cent.
Both the general unemployment rate (3.2 per cent) and the unemployment rate of local residents (4.2 per cent) for November 2021-January 2022 increased by 0.1 percentage points from the previous period (October-December 2021).
The increase in unemployment rates was previously attributed to employment decreases in the local Gaming & Junket Activities sector.
Between that period the number of unemployed grew by 500 from the previous period to 12,400, with most of the unemployed searching for a new job previously engaged in the Gaming & Junket Activities and in the Construction sectors.